{"id":1194,"date":"2012-06-18T12:17:39","date_gmt":"2012-06-18T10:17:39","guid":{"rendered":"http:\/\/viscomp.alexandra.dk\/?p=1194"},"modified":"2012-06-18T12:17:39","modified_gmt":"2012-06-18T10:17:39","slug":"real-time-volume-rendering-sandbox-using-glsl","status":"publish","type":"post","link":"https:\/\/viscomp.alexandra.dk\/?p=1194","title":{"rendered":"Real-time volume rendering sandbox using GLSL"},"content":{"rendered":"<p>As part of an ongoing research project we decided to see how far we could push real-time volume rendering using only GLSL shaders. The video shown here demonstrates some of the supported features such as:<\/p>\n<ul>\n<li>Multiple iso-surface shading<\/li>\n<li>Density plotting<\/li>\n<li>Arbitrary oriented contour planes<\/li>\n<li>Arbitrary oriented cutting plane<\/li>\n<\/ul>\n<p>The shown video is running on an explicit dataset 256^3 4x16bit floating data on a Nvidia GTX470 graphics card.<\/p>\n<p>&nbsp;<\/p>\n[vimeo]http:\/\/vimeo.com\/44234825[\/vimeo] <\/p>\n","protected":false},"excerpt":{"rendered":"<p>As part of an ongoing research project we decided to see how far we could push real-time volume rendering using only GLSL shaders. The video shown here demonstrates some of the supported features such as: Multiple iso-surface shading Density plotting Arbitrary oriented contour planes Arbitrary oriented cutting plane The shown video is running on an explicit dataset 256^3 4x16bit floating data on a Nvidia GTX470 graphics card. &nbsp; [vimeo]http:\/\/vimeo.com\/44234825[\/vimeo]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[4,22,30,43,56,64,79,82,105],"_links":{"self":[{"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=\/wp\/v2\/posts\/1194"}],"collection":[{"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1194"}],"version-history":[{"count":0,"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=\/wp\/v2\/posts\/1194\/revisions"}],"wp:attachment":[{"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1194"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/viscomp.alexandra.dk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}